My name is Austin Weimer, and I am a game developer. I’ve chosen to focus on Unity and C#, but I have experience with Unreal and C++.
I’ve worked with many technologies and languages including C++, Objective C, C#, Unity, Unreal, and back end web development to name a few. I’ve even worked with 3D modeling tools like Blender and Maya.
My role in projects generally falls into that of either developer or technical artists.
I love working with game AI and pathfinding solutions. I also enjoy multiplayer and mechanics systems too.